Here are map names for maplist.txt and their correspondence in BattleLog.

Base Game Maps

Base game maps

Engine name

Human-readable name

MP_001

Grand Bazaar

MP_003

Teheran Highway

MP_007

Caspian Border

MP_011

Seine Crossing

MP_012

Operation Firestorm

MP_013

Damavand Peak

MP_017

Noshahar Canals

MP_018

Kharg Island

MP_Subway

Operation Metro

Back to Karkand

Back to Karkand game maps

Engine name

Human-readable name

XP1_001

Strike at Karkand

XP1_002

Gulf of Oman

XP1_003

Sharqi Peninsula

XP1_004

Wake Island

Close Quarters

Close Quarters game maps

Engine name

Human-readable name

XP2_Factory

Scrapmetal

XP2_Office

Operation 925

XP2_Palace

Donya Fortress

XP2_Skybar

Ziba Tower

Armored Kill

Armored Kill game maps

Engine name

Human-readable name

XP3_Desert

Bandar Desert

XP3_Alborz

Alborz Mountains

XP3_Shield

Armored Shield

XP3_Valley

Death Valley

Aftermath

Armored Kill game maps

Engine name

Human-readable name

XP4_Quake

Epicenter

XP4_FD

Markaz Monolith

XP4_Parl

Azadi Palace

XP4_Rubble

Talah Market

End Game

End Game game maps

Engine name

Human-readable name

XP5_001

Operation Riverside

XP5_002

Nebandan Flats

XP5_003

Kiasar Railroad

XP5_004

Sabalan Pipeline

Game Modes and slots

Depending on the map size and game mode the game server slots can be limited to a lower value

Engine name

Human-readable name

Slots

ConquestLarge0

Conquest

Up to 64

ConquestSmall0

Conquest

Up to 32

RushLarge0

Rush

Up to 32

SquadRush0

Squad Rush

Up to 8

SquadDeathMatch0

Squad Deathmatch

Up to 16

TeamDeathMatch0

Team Deathmatch

Up to 32

Note that the lower slots count limit from your map rotation will apply to your server to not kick players on map change.