Maps game modes and slots limitations
Here are map names for maplist.txt and their correspondence in BattleLog.
Base Game Maps
Engine name |
Human-readable name |
MP_001 |
Grand Bazaar |
MP_003 |
Teheran Highway |
MP_007 |
Caspian Border |
MP_011 |
Seine Crossing |
MP_012 |
Operation Firestorm |
MP_013 |
Damavand Peak |
MP_017 |
Noshahar Canals |
MP_018 |
Kharg Island |
MP_Subway |
Operation Metro |
Back to Karkand
Engine name |
Human-readable name |
XP1_001 |
Strike at Karkand |
XP1_002 |
Gulf of Oman |
XP1_003 |
Sharqi Peninsula |
XP1_004 |
Wake Island |
Close Quarters
Engine name |
Human-readable name |
XP2_Factory |
Scrapmetal |
XP2_Office |
Operation 925 |
XP2_Palace |
Donya Fortress |
XP2_Skybar |
Ziba Tower |
Armored Kill
Engine name |
Human-readable name |
XP3_Desert |
Bandar Desert |
XP3_Alborz |
Alborz Mountains |
XP3_Shield |
Armored Shield |
XP3_Valley |
Death Valley |
Aftermath
Engine name |
Human-readable name |
XP4_Quake |
Epicenter |
XP4_FD |
Markaz Monolith |
XP4_Parl |
Azadi Palace |
XP4_Rubble |
Talah Market |
End Game
Engine name |
Human-readable name |
XP5_001 |
Operation Riverside |
XP5_002 |
Nebandan Flats |
XP5_003 |
Kiasar Railroad |
XP5_004 |
Sabalan Pipeline |
Game Modes and slots
INFO
Depending on the map size and game mode the game server slots can be limited to a lower value
Engine name |
Human-readable name |
Slots |
ConquestLarge0 |
Conquest |
Up to 64 |
ConquestSmall0 |
Conquest |
Up to 32 |
RushLarge0 |
Rush |
Up to 32 |
SquadRush0 |
Squad Rush |
Up to 8 |
SquadDeathMatch0 |
Squad Deathmatch |
Up to 16 |
TeamDeathMatch0 |
Team Deathmatch |
Up to 32 |
INFO
Note that the lower slots count limit from your map rotation will apply to your server to not kick players on map change.